Computer Graphics

SASAKI, Shigeru
  Elective  2 credits
【Information and Electronic Engineering・1st semester】
18-1-0508-2350

1.
Outline
The following topics are treated throughout this course: (1) basic concepts on 3D computer graphics, (2) 3D modelling methodologies (3) rendering technologies, (4) 3DCG animation technique (5) basic knowledge on image processing, (6) computer systems used for 3DCG.
2.
Objectives
The learners will be able to:
- explain basic technologies in the CG.
- explain basic methodologies on 3D modeling.
- explain rendering technologies.
- explain basic methodologies on computer animations.
- explain basic methodologies on digital image processing.
- explain the computer systems to create and display computer graphics.
1.
Outline
The following topics are treated throughout this course: (1) basic concepts on 3D computer graphics, (2) 3D modelling methodologies (3) rendering technologies, (4) 3DCG animation technique (5) basic knowledge on image processing, (6) computer systems used for 3DCG.
2.
Objectives
The learners will be able to:
- explain basic technologies in the CG.
- explain basic methodologies on 3D modeling.
- explain rendering technologies.
- explain basic methodologies on computer animations.
- explain basic methodologies on digital image processing.
- explain the computer systems to create and display computer graphics.
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Grading Policy


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Textbook and Reference


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Requirements (Assignments)


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Note


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Schedule
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