Introduction to Computer Graphics |
SASAKI, Shigeru |
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【Information Science Correspondence Course・II/IV】
18-1-1683-2350 |
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Outline |
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The aim of this course is to acquire a basic theory of the computer graphics (CG). This course covers 3DCG modeling and rendering techniques,generation and processing of digital images and the computer systems for 3DCG production.
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Objectives |
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The learners will be able to: - explain basic technologies in the CG. - explain various modeling technologies. - explain various rendering technologies. - acquire the configuration of the computer animation. - acquire the knowledge of the generation and processing of digital images. - acquire the knowledge of the computer systems for 3DCG production.
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1. |
Outline |
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The aim of this course is to acquire a basic theory of the computer graphics (CG). This course covers 3DCG modeling and rendering techniques,generation and processing of digital images and the computer systems for 3DCG production.
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2. |
Objectives |
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The learners will be able to: - explain basic technologies in the CG. - explain various modeling technologies. - explain various rendering technologies. - acquire the configuration of the computer animation. - acquire the knowledge of the generation and processing of digital images. - acquire the knowledge of the computer systems for 3DCG production.
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Grading Policy |
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Textbook and Reference |
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Requirements (Assignments) |
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Note |
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Schedule |
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