Introduction to Computer Graphics

SASAKI, Shigeru
  Elective  2 credits
【Information Science Correspondence Course・II/IV】
18-1-1683-2350

1.
Outline
The aim of this course is to acquire a basic theory of the computer graphics (CG). This course covers 3DCG modeling and rendering techniques,generation and processing of digital images and the computer systems for 3DCG production.
2.
Objectives
The learners will be able to:
- explain basic technologies in the CG.
- explain various modeling technologies.
- explain various rendering technologies.
- acquire the configuration of the computer animation.
- acquire the knowledge of the generation and processing of digital images.
- acquire the knowledge of the computer systems for 3DCG production.
1.
Outline
The aim of this course is to acquire a basic theory of the computer graphics (CG). This course covers 3DCG modeling and rendering techniques,generation and processing of digital images and the computer systems for 3DCG production.
2.
Objectives
The learners will be able to:
- explain basic technologies in the CG.
- explain various modeling technologies.
- explain various rendering technologies.
- acquire the configuration of the computer animation.
- acquire the knowledge of the generation and processing of digital images.
- acquire the knowledge of the computer systems for 3DCG production.
3.
Grading Policy


4.
Textbook and Reference


5.
Requirements (Assignments)


6.
Note


7.
Schedule
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