Laboratory in Multimedia 1

YAMANE, Ken
  Elective Requisites  2 credits
【Information and Electronic Engineering・1st semester】
19-1-1738-3192

1.
Outline
This course introduces the foundations of making the practical multimedia applications and contents. This course deals with the following topics: (1)make the multimedia application programs using Unity, (2)make a speech recognition interface using Julius, (3)make the AI programs by machine learning.
This course is related to diploma policy DP2 and DP4M.
2.
Objectives
By the end of the course, students should be able to do the following:
- make the multimedia application programs using Unity,
- make a speech recognition interface using Julius.
- make the AI programs by machine learning.
3.
Grading Policy
Grading will be decided based on repots (100%).
Feedbacks on reports and examinations will be given on LMS.
4.
Textbook and Reference
The Learning materials are published on the LMS.
5.
Requirements (Assignments)
Preparation prints should be filled and reports should be completed as review. It will take one hour for these activities.
6.
Note
Absence and non-submission of reports are not accepted.
7.
Schedule
1. Basic usage of Unity
2. Basic C# programming
3. Collision detections and physical operations on Unity
4. Setting materials and shaders on Unity
5. Android application by Unity
6. VR application by Unity
7. Voice interface (1) input voice
8. Voice interface (2) enhance performance of voice detection
9. Voice interface (3) application of voice interface
10. Machine learning, AI (1) introduction to artificial intelligence programming for games
11. Machine learning, AI (2) development of AI programs playing games
12. Machine learning, AI (3) obuject detection using deep learning technique
13. Multimedia application design (1) plan of multimedia applications development
14. Multimedia application design (2) decision of specifications and scopes of multimedia applications
15. Multimedia application design (3) making schedules and presentation
1.
Outline
This course introduces the foundations of making the practical multimedia applications and contents. This course deals with the following topics: (1)make the multimedia application programs using Unity, (2)make a speech recognition interface using Julius, (3)make the AI programs by machine learning.
This course is related to diploma policy DP2 and DP4M.
2.
Objectives
By the end of the course, students should be able to do the following:
- make the multimedia application programs using Unity,
- make a speech recognition interface using Julius.
- make the AI programs by machine learning.
3.
Grading Policy
Grading will be decided based on repots (100%).
Feedbacks on reports and examinations will be given on LMS.
4.
Textbook and Reference
The Learning materials are published on the LMS.
5.
Requirements (Assignments)
Preparation prints should be filled and reports should be completed as review. It will take one hour for these activities.
6.
Note
Absence and non-submission of reports are not accepted.
7.
Schedule
1. Basic usage of Unity
2. Basic C# programming
3. Collision detections and physical operations on Unity
4. Setting materials and shaders on Unity
5. Android application by Unity
6. VR application by Unity
7. Voice interface (1) input voice
8. Voice interface (2) enhance performance of voice detection
9. Voice interface (3) application of voice interface
10. Machine learning, AI (1) introduction to artificial intelligence programming for games
11. Machine learning, AI (2) development of AI programs playing games
12. Machine learning, AI (3) obuject detection using deep learning technique
13. Multimedia application design (1) plan of multimedia applications development
14. Multimedia application design (2) decision of specifications and scopes of multimedia applications
15. Multimedia application design (3) making schedules and presentation