Laboratory in Multimedia 1 |
SHIONOME. Takeaki |
Elective Requisites 2 credits |
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【Information and Electronic Engineering・1st semester】
19-1-1738-4967 |
1. |
Outline |
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This course introduces the foundations of making the practical multimedia applications and contents. This course deals with the following topics: (1)make the multimedia application programs using Unity, (2)make a speech recognition interface using Julius, (3)make the AI programs by machine learning. This course is related to diploma policy DP2 and DP4M.
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2. |
Objectives |
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By the end of the course, students should be able to do the following: - make the multimedia application programs using Unity, - make a speech recognition interface using Julius. - make the AI programs by machine learning.
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3. |
Grading Policy |
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Grading will be decided based on repots (100%). Feedbacks on reports and examinations will be given on LMS.
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4. |
Textbook and Reference |
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The Learning materials are published on the LMS.
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5. |
Requirements (Assignments) |
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Preparation prints should be filled and reports should be completed as review. It will take one hour for these activities.
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6. |
Note |
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Absence and non-submission of reports are not accepted.
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7. |
Schedule |
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1. Basic usage of Unity |
2. Basic C# programming |
3. Collision detections and physical operations on Unity |
4. Setting materials and shaders on Unity |
5. Android application by Unity |
6. VR application by Unity |
7. Voice interface (1) input voice |
8. Voice interface (2) enhance performance of voice detection |
9. Voice interface (3) application of voice interface |
10. Machine learning, AI (1) introduction to artificial intelligence programming for games |
11. Machine learning, AI (2) development of AI programs playing games |
12. Machine learning, AI (3) obuject detection using deep learning technique |
13. Multimedia application design (1) plan of multimedia applications development |
14. Multimedia application design (2) decision of specifications and scopes of multimedia applications |
15. Multimedia application design (3) making schedules and presentation |
|
1. |
Outline |
|
This course introduces the foundations of making the practical multimedia applications and contents. This course deals with the following topics: (1)make the multimedia application programs using Unity, (2)make a speech recognition interface using Julius, (3)make the AI programs by machine learning. This course is related to diploma policy DP2 and DP4M.
|
2. |
Objectives |
|
By the end of the course, students should be able to do the following: - make the multimedia application programs using Unity, - make a speech recognition interface using Julius. - make the AI programs by machine learning.
|
3. |
Grading Policy |
|
Grading will be decided based on repots (100%). Feedbacks on reports and examinations will be given on LMS.
|
4. |
Textbook and Reference |
|
The Learning materials are published on the LMS.
|
5. |
Requirements (Assignments) |
|
Preparation prints should be filled and reports should be completed as review. It will take one hour for these activities.
|
6. |
Note |
|
Absence and non-submission of reports are not accepted.
|
7. |
Schedule |
|
1. Basic usage of Unity |
2. Basic C# programming |
3. Collision detections and physical operations on Unity |
4. Setting materials and shaders on Unity |
5. Android application by Unity |
6. VR application by Unity |
7. Voice interface (1) input voice |
8. Voice interface (2) enhance performance of voice detection |
9. Voice interface (3) application of voice interface |
10. Machine learning, AI (1) introduction to artificial intelligence programming for games |
11. Machine learning, AI (2) development of AI programs playing games |
12. Machine learning, AI (3) obuject detection using deep learning technique |
13. Multimedia application design (1) plan of multimedia applications development |
14. Multimedia application design (2) decision of specifications and scopes of multimedia applications |
15. Multimedia application design (3) making schedules and presentation |
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