Teachers | SASAKI, Shigeru | |
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Grade, Semester | Year 3 1st semest [Department of Information and Electronic Engineering, Faculty of Science and Engineering] | |
Category | Basic Major Subjects | |
Elective, Credits | Elective Requisites 2credit | |
Syllabus Number | 3D315 |
This course introduces the foundations of making the practical multimedia applications and contents. This course deals with the following topics: (1)make the multimedia application programs using Unity, (2)make a speech recognition interface using Julius, (3)make the AI programs by machine learning, (4)write image recognition programs.
This course is related to diploma policy DP2 and DP4M.
By the end of the course, students should be able to do the following:
- make the multimedia application programs using Unity,
- make a speech recognition interface using Julius.
- make the AI programs by machine learning.
- implement AI by machine learning using python, and write image recognition programs.
Grading will be decided based on repots (100%).
Feedbacks on reports and examinations will be given on LMS.
Kind | Title | Author | Publisher |
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Textbook | The Learning materials are published on the LMS. | ||
References |
The students are expected to read lecture materials and fill blanks in "main point notes" as preparation. It takes
approximately one hour to finish this work.
Absence and non-submission of reports are not accepted.
1 | Basic usage of Unity |
2 | Basic C# programming |
3 | Collision detections and physical operations on Unity |
4 | Setting materials and shaders on Unity |
5 | Android application by Unity |
6 | VR application by Unity |
7 | Voice interface (1) input voice |
8 | Voice interface (2) enhance performance of voice detection |
9 | Voice interface (3) application of voice interface |
10 | Machine learning, AI (1) introduction to artificial intelligence programming for games |
11 | Machine learning, AI (2) development of AI programs playing games |
12 | Machine learning, AI (3) obuject detection using deep learning technique |
13 | Machine learning, AI (4) image recognition using the machine learning technology |
14 | Scene change and GUI implementation in Unity |
15 | Multimedia application design - plan and design of plactical programs - |