Applied Computer Graphics
TeachersSASAKI, Shigeru
Grade, SemesterYear 1 full year [Division of Informatics Science〈Correspondence Course〉(Master's Degree Program)]
CategorySpecial Subjects
Elective, CreditsElective 2credit
 Syllabus Number

Course Description

By a performance enhancement of CPU and GPU, contents using three-dimensional CG (3DCG) such as game, VR, AR come to be seen widely. In the development of such contents, the 3DCG software and game engine which gathered up functions necessary to game development such as 3D models, pictorial images, voice data are used. This course deals with some topics about modeling, animation, rendering, effect used in the latest 3DCG contents development. This course is related to diploma policy 2 and 3.

Course Objectives

By the end of the course, students should be able to do the following:
- acuire the basic fuctions and usage of 3DCG and game-engine software.
- acquire the expressions and implementations of 3D modeling and material setting procedures in 3DCG softwares.
- acquire the expressions and implementations of animations, shaders and effects used used in game engines.

Grading Policy

Grading will be decided based on repots (20%) and term-end examination (80%).
Feedbacks on reports and examinations will be given on LMS.

Textbook and Reference

KindTitleAuthorPublisher
TextbookThe Learning materials are published on the LMS.
References

Requirements(Assignments)

The students are expected to read lecture materials and fill blanks in "main point notes" as preparation. It takes
approximately one hour to finish this work.

Note

Schedule

1Foundations of 3CG software, the basics of modeling
2Applied modeling (1) subdivision surfaces, curves, beveling
3Applied modeling (2) sculpting, array, particles
4Material settings (1) basics of node editor
5Material settings (2) texture settings
6Lighting
7Camera settings, rendering
8The basics of Unity
9Export and import of the 3D models
10Render pipeline
11Shader (1) basics of ShaderGraph
12Shader (2) expressions using ShaderGraph
13Effect (1) VFX Graph
14Effect (2) expressions using VFX Graph
15Summary