Computer Graphics
TeachersSASAKI, Shigeru
Grade, SemesterYear 3 1st semest [Department of Information and Electronic Engineering, Faculty of Science and Engineering]
CategorySpecial Subjects
Elective, CreditsElective 2credit
 Syllabus Number3D329

Course Description

This course deals with (1) basic concepts on 3D computer graphics, (2) 3D modeling methodologies (3) rendering technologies, (4) 3DCG animation technique (5) basic knowledge on image processing, (6) computer systems used for 3DCG.
This course is related to diploma policy DP4C and DP4M.

Course Objectives

By the end of the course, students should be able to do the following:
- explain basic technologies in the CG.
- explain basic methodologies on 3D modeling.
- explain rendering technologies.
- explain basic methodologies on computer animations.
- explain basic methodologies on digital image processing.
- explain the computer systems to create and display computer graphics.

Grading Policy

Grading will be decided based on repots (10%) and term-end examination (90%).
Feedbacks on reports and examinations will be given on LMS.

Textbook and Reference

KindTitleAuthorPublisher
Textbook"Visual Information Processing", CG-Arts Association
The Learning materials are published on the LMS.
References

Requirements(Assignments)

The students are expected to read lecture materials and fill blanks on "main point notes" as preparation. It takes approximately one hour to finish this work.

Note

Schedule

1CG and digital camera model
2Coordinate system
3Coordinate transformation
4Modeling (1) shape model, curve, curve surface
5Modeling (2) polygon surface
6Modeling (3) other shape expressions
7Rendering (1) realistic style
8Rendering (2) shadowing, mapping
9Rendering (3) advanced rendering technique
10Animation (1) configuration of animation
11Animation (2) procedural animation, character animation
12Animation (3) physics-based animation
13Generation and processing of digital images
14CG systems
15Summary and examination